In an interview with GameReactor, Darksiders II game director Marvin Donald said the Wii U's hardware, "has been on par with what we have with the current generations."
"So far the hardware's been on par with what we have with the current generations," Mr. Donald said. "Based on what I understand, the resolution and textures and polycounts and all that stuff, we're not going to being doing anything to up-rez the game, but we'll take advantage of the controller for sure."
While the Wii U build of Darksiders II apparently won't stand out graphically, the system's control inputs, via that tablet-like controller, would seem to set it apart from the PC, Xbox 360 and PS3 versions.
"We got the game running on their hardware pretty quickly, and the controller's been great to work with. Now it's just down to deciding what we really want to do to make it a unique experience on the Wii U; taking advantage of the extra screen and the touch capability and all that. So, we'll have a few new features for sure, but I think visually, for the most part, it'll be pretty much the same.
"We have limitations based on Nintendo's progress. But, the only problem that's been for us is not having an actual release date. But once we know when Nintendo has committed to a firm date, we will be able to commit to a date for Darksiders 2, but we're planning on it being a launch title, and so far everything's been smooth sailing."
Thanks to Eurogamer.